KE
  • dotNet Web 3.0
  • Engineering Management
    • Process Planning (SDLC)
      • Software development process
      • Basics of SDLC models
      • Scrum
      • Kanban
      • Scrum vs Kanban: applicability
      • Scrumban
    • Estimation
      • Scope Concept
      • Estimates, Targets, and Commitments
      • Overestimate vs Underestimate
      • Decomposition and Recomposition
      • Analogy-based estimations
      • Estimating in Agile
  • Requirements
    • Software Requirements Engineering
      • Requirement definition
      • Levels of Requirements
      • Most common requirements risks
      • Characteristics of Excellent Requirements
      • Benefits from a High-Quality Requirements Process
      • Root Causes of Project Success and Failure
  • Design
    • OOD
      • Abstraction
      • Encapsulation
      • Inheritance vs Aggregation
      • Modularity
      • Polymorphism
      • Abstraction Qualities (cohesion, coupling, etc)
      • Types vs. Classes
      • Separation of concerns principle
      • SOLID
      • Design Patterns
        • Structural patterns
        • Creational patterns
        • Behavioral patterns
      • Most often used design patterns
      • Software Architecture Patterns (structure, pros & cons)
      • Inversion of Control Containers and the Dependency Injection pattern
      • Domain-Driven Design patterns
      • Anti-patterns
    • DB Design
      • Relational Terminology: Entities
      • Relational terminology: Attributes
      • Relational terminology: Records (Tuples)
      • Relationships (One-to-One, One-to-Many)
      • Understanding ER notation
      • Understanding normalization concept
      • Data Integrity
    • Modeling
      • UML: Basic Diagram Types
      • UML: Use Case Diagram (Essentials)
      • UML: Class Diagram (Essentials)
      • Entity Relationship Diagrams
      • Data Flow Diagrams
    • Security
      • Information security concepts
      • Access Control Lists (ACLs)
      • Access Control Models
      • .NET Cryptography Model
      • ASP.NET Identity
      • OWASP Top 10
      • Cross-Site Request Forgery (XSRF)
      • Protecting against cross-site scripting attacks (XSS)
      • Protecting against buffer overrun attacks
      • Protecting against SQL-injection attacks
      • CSRF/XSRF protection
    • Algorithms
      • Algorithms complexity (understanding, big O notation, complexity of common algorithms)
      • Array sorting methods (bubble sort, quick sort, merge sort)
      • Tree structure (construction, traversal)
      • Binary search algorithm
      • Hash table (creating, collisions)
      • Stack, queue, linked list (construction, understanding, usage)
  • Construction Core
    • Programming language
      • Declare namespaces, classes, interfaces, static and instance class members
      • Types casting
      • Value and reference types. Class vs Struct usage.
      • Properties and automatic properties
      • Structured Exception Handling, Exception filters
      • Collections and Generics
      • Dictionaries. Comparison of Dictionaries
      • Building enumerable types
      • Building cloneable objects
      • Building comparable types
      • Nullable types
      • Delegates, events and lambdas
      • Indexers and operator overloading
      • Anonymous types
      • Extension methods. Practices.
      • Custom Type Conversions (implicit/explicit keywords)
      • Strings and StringBuilder. String concatenation practices. String Interpolation
      • Serialization
      • System.IO namespace
      • LINQ to Objects
      • General Coding conventions for C#
      • Static Using Statement
      • Type Reflection
      • Custom attributes
      • Dispose and Finalizable patterns
      • Garbage collection
      • .Net Diagnostics
      • Implementing logging
      • Exception handling guidelines
      • Regular Expressions
      • Span<T> struct
      • C# - What's new?
      • .NET Standard overview
    • Concurrency
      • Understand differences between Concurrency vs Multi-threading vs Asynchronous
      • Concurrency: An Overview
      • Async basics
      • Task Parallelism
      • Basic Synchronization in C#
      • Deadlock problem
      • QueueBackgroundWorkItem or IHostedService for .NET Core
      • How to run Background Tasks in ASP.NET
    • Refactoring
      • Refactoring Concept (what/when/why)
      • Smells Catalog and possible re-factorings
      • Moving Features Between Objects (basic)
      • Organizing Data (basic)
      • Composing Methods (basic)
      • Simplifying Conditional Expressions (basic)
      • Making Method Calls Simpler
      • Dealing with Generalization
    • Product deploying, software installation
      • Create, configure, and publish a web package (.NET Web Profile)
      • Publishing Web Services
      • Manage packages by using NuGet, NPM and Bower
    • Networking
      • Understanding networks: layers and protocols
      • Basic understanding of TCP/IP model and protocols
      • Defining internet, intranet and VPN
      • Basics of Firewalls and DMZ
      • Application layer protocols basics (HTTP, FTP, Telnet)
      • Understanding HTTP and WWW
      • Basic troubleshooting tools (ICMP, ping, traceroute)
      • Client/Server model
      • Sockets, IP and port addressing
      • Using proxy server
      • File transfer services: FTP, TFTP
      • Name resolution services: DNS, whois
      • Remote access services: Telnet, SSH, rdesktop, VNC
      • The basic difference between HTTP and HTTPS protocols
  • Construction Web
    • Web server applications
      • ASP.NET Core
        • Application startup
        • Middleware
        • Working with Static Files
        • Routing
        • Error Handling
        • Globalization and localization
        • Configuration
        • Logging
        • File Providers
        • Dependency Injection
        • Working with Multiple Environments
        • Hosting
        • Managing Application State
        • Request Features
      • ASP.NET Core MVC
        • MVC basics (Model, View, Controller, DI)
        • Model binding and validation
        • View (Razor compilation, Layout, Tag Helpers, Partial Views, DI, View components)
        • Controllers (Route to actions, File uploads)
      • Security and Identity (concepts understanding)
        • Authentication
        • Using identity
        • Authorization with roles
      • Bundle and Minify assets
      • Develop ASP.NET Core MVC apps
      • Advanced topics for ASP.NET Core MVC
        • Application model
        • Filters
        • Areas
        • Application Parts
        • Custom Model Building
        • IActionConstraint
      • Host and deploy ASP.NET Core
      • Migrate from ASP.NET to ASP.NET Core
      • Troubleshoot ASP.NET Core projects
      • Open Web Interface for .NET (OWIN)
      • Web server implementations in ASP.NET Core
    • Web Services
      • REST
      • ASP.NET Web API
        • Routing
        • Configuration
        • Basic error handling
      • Web API-based services
      • Web API Security
      • Token based security
      • SingalR
      • Serialization Frameworks
      • Implement caching
      • gRPC on ASP.NET Core
      • API versioning
      • API documentation
    • Microservices and Cloud
      • Microservices architecture
      • Dockerize a .NET Core application
      • Development workflow for Docker apps
    • JavaScript, HTML, CSS
      • JavaScript: Variables
      • JavaScript: Data types and types conversion
      • JavaScript: Operators
      • JavaScript: Control and Loop constructions
      • JavaScript: Functions, Execution Context and Variables scopes
      • JavaScript: Arrays
      • JavaScript: JS in WebBrowser and basic DOM manipulations
      • HTML: Basic elements
      • CSS: Simple Style rules
      • CSS: selectors
      • Box model
      • HTML: Standards and Browser compatibility
      • HTML: Page Layouts with divs
      • HTML: Frames
      • CSS: Elements positioning and layering
      • CSS: Tables properties
      • CSS: Flexbox
      • Different storage
      • JavaScript: Event Understanding (propagation, capturing, attach/detach)
      • JavaScript: Closure
      • AJAX/JSON
      • Ecma script 6: OOP
      • Promise
      • Strict mode of javascript
    • JavaScript Frameworks
      • Selecting elements
      • Operating on collection
      • Manipulating with elements, working with properties, attributes and data
      • Events
      • animation and effects
      • utilities and Ajax
      • SPA (SINGLE PAGE APPLICATIONS)
      • EcmaScript 6
      • UI frameworks basics:
      • NPM basics:
      • React basics
  • Construction DB
    • SQL
      • Tables, relationships, keys, constraints understanding
      • DDL, DML, DCL understanding
      • SQL data types
      • SQL operators, functions
      • Data manipulation (insert, update, delete)
      • Retrieving data (simple select statement)
      • Joins understanding
      • Creating, modifying, removing database objects
      • Aggregations (ORDER BY, GROUP BY, HAVING, SUM, COUNT, AVG, etc)
      • Combining the results of multiple queries (UNION, EXCEPT, INTERSECT, MINUS, subqueries)
      • Sessions, transactions, locks
      • Isolation levels understanding
      • Implementing stored procedures, user-defined functions, triggers
      • Cursors
    • Data Access Layer
      • Manage connection strings and objects
      • Working with data providers
      • Connect to a data source by using a generic data access interface
      • Handle and diagnose database connection exceptions
      • Manage exceptions when selecting, modifying data
      • Build command objects and query data from data sources
      • Retrieve data source by using the DataReader
      • Manage data by using the DataAdapter and TableAdapter
      • Updating data
      • Entity Framework
        • Query data sources by using EF
        • Code First to existing DB
        • Entity Data Modeling Fundamentals
        • Querying Data
        • Data modification
  • Verification
    • Code Quality
      • MSDN: Guidelines for Names
      • SDO Best Practices Catalog - Coding Standards
      • SDO Best Practices Catalog - Code Review Process
      • SDO Best Practices Catalog - Automatic Code Inspection
      • Automated coding standards enforcement (StyleCop, Resharper)
      • Code Reviews and Toolset
      • Use Work Items (TODO, BUG etc.)
      • Preemptive Error Detection
      • Desirable characteristics of a design (minimal complexity, ease of maintenance, minimal connectednes
      • Creating high quality classes
      • Creating high quality methods
      • Guidelines for initializing variables
      • Exceptions and error handling techniques
      • Best practices of working with data types
      • Code commenting practices
    • Automated Testing (principles, patterns, and practices)
      • Software testing basic concepts
      • Software testing concept
      • Test Case
      • Test Suite
      • Test Plan
      • Testing Levels
      • Naming standards for unit tests
      • Types of test doubles (Stub, Mock, Spy, Fake, Dummy)
      • Basic coverage criteria
      • Testing concepts (Unit vs Functional vs Integration)
      • Goals of Unit Testing, What Makes a Test Valuable?
      • Styles of Unit Testing (Output / State / Collaboration)
      • Good unit test properties
      • F.I.R.S.T Principles of unit testing
      • Test Pyramid concept
      • Testing Pyramid, Agile Testing Pyramid, Diamond
      • Breaking the dependency, Interaction testing
      • Strategies for isolating the database in tests
      • Test smells and how to avoid
      • Test Organization patterns
      • Fixture setup patterns
      • Test double patterns
      • Feature-driven development (FDD)
      • Behavior-driven development (BDD)
      • Test-driven development (TDD)
      • Acceptance testing, Acceptance Test Driven Development (ATDD)
      • Continuous testing
    • Automated Testing (Frameworks, Tools, Libraries)
      • .NET unit test frameworks overview
      • .NET Mocking Frameworks, a comparison
      • xUnit
        • Primary test framework attributes
        • Asserts
        • Exception Handling in Unit Tests
        • Skipping Tests
        • Initialization and Cleanup (Assembly, Class, Test)
        • Data-driven Tests
      • NSubstitute
        • Mocking Method Calls (Using Mock Object, Return Values, Argument Matching)
        • Behavior Verification (Method Was/Not Called, a Specific Number of Times, Getter/Setter Was Called)
        • Throwing exceptions
        • Raising Events from Mock Objects
        • Returning Different Results for Sequential Calls
      • AutoFixture
      • EF Core InMemory test
      • Integration tests in ASP.NET Core
      • Isolating database data in integration tests
      • Test ASP.NET Core MVC apps
  • Configuration Management
    • Product builds and Continuous Integration
      • Automated build concept
      • Dotnet cli
      • CI/CD Basic concepts
    • Managing Versions
      • Fundamental concepts: revisions, working copy, repository, branch, baseline, trunk
      • Versioning Models
      • Distributed Version Control basics
      • Distributed systems advantages and weak sides
      • VCS Management life-cycle on (one of) major tools (clone, commit, update, revert, merge, resolve, et
      • Branching/Merging strategies
      • Blaming (annotate)
      • Revision graph/log actions (Git)
      • Integrating with Issue Tracking Systems
      • Source control Best Practices
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On this page
  • Synchronization Essentials
  • Locking
  • Thread Safety
  • Signaling with Event Wait Handles
  • Synchronization Context
  1. Construction Core
  2. Concurrency

Basic Synchronization in C#

Synchronization Essentials

Synchronization – coordinating the actions of threads for a predictable outcome. Synchronization is particularly important when threads access the same data.

Synchronization constructs can be divided into four categories:

1. Simple blocking methods. These wait for another thread to finish or for a period of time to elapse. Sleep, Join, and Task.Wait are simple blocking methods.

2. Locking constructs. These limit the number of threads that can perform some activity or execute a section of code at a time. Exclusive locking constructs are most common — these allow just one thread in at a time, and allow competing threads to access common data without interfering with each other. The standard exclusive locking constructs are lock (Monitor.Enter/Monitor.Exit), Mutex, and SpinLock. The nonexclusive locking constructs are Semaphore, SemaphoreSlim, and the reader/writer locks.

3. Signaling constructs. These allow a thread to pause until receiving a notification from another, avoiding the need for inefficient polling. There are two commonly used signaling devices: event wait handles and Monitor’s Wait/Pulse methods. Framework 4.0 introduces the CountdownEvent and Barrier classes.

4. Nonblocking synchronization constructs. These protect access to a common field by calling upon processor primitives. The CLR and C# provide the following nonblocking constructs: Thread.MemoryBarrier, Thread.VolatileRead, Thread.VolatileWrite, the volatile keyword, and the Interlocked class.

Locking

Exclusive locking is used to ensure that only one thread can enter particular sections of code at a time. The two main exclusive locking constructs are lock and Mutex. Of the two, the lock construct is faster and more convenient. Mutex, though, has a niche in that its lock can span applications in different processes on the computer.

A Comparison of Locking Constructs

Construct

Purpose

Cross-process?

Ensures just one thread can access a resource, or section of code at a time

-

-||-

Yes

Ensures not more than a specified number of concurrent threads can access a resource, or section of code

-

-||-

Yes

Allows multiple readers to coexist with a single writer

-

-||-

-

C#’s lock statement is in fact a syntactic shortcut for a call to the methods Monitor.Enter and Monitor.Exit, with a try/finally block.

Choosing the Synchronization Object - any object visible to each of the partaking threads can be used as a synchronizing object, subject to one hard rule: it must be a reference type.

When to Lock? As a basic rule, you need to lock around accessing any writable shared field.

Thread Safety

A program or method is thread-safe if it has no indeterminacy in the face of any multithreading scenario. Thread safety is achieved primarily with locking and by reducing the possibilities for thread interaction.

Locking can be used to convert thread-unsafe code into thread-safe code.

Enumerating .NET collections is thread-unsafe in the sense that an exception is thrown if the list is modified during enumeration. Rather than locking for the duration of enumeration, in this example we first copy the items to an array.

Static members

For instance, imagine if the static property on the DateTime struct, DateTime. Now, was not thread-safe, and that two concurrent calls could result in garbled output or an exception. The only way to remedy this with external locking might be to lock the whole type itself — lock(typeof(DateTime)) — before calling DateTime.Now. For this reason, static members on the DateTime struct have been carefully programmed to be thread-safe. This is a common pattern throughout the .NET Framework: static members are thread-safe; instance members are not.

Signaling with Event Wait Handles

Event wait handles are used for signaling. Signaling is when one thread waits until it receives notification from another. Event wait handles are the simplest of the signaling constructs, and they are unrelated to C# events.

A Comparison of Signaling Constructs

Construct

Purpose

Cross-process?

Allows a thread to unblock once when it receives a signal from another

Yes

Allows a thread to unblock indefinitely when it receives a signal from another (until reset)

Yes

-||-

-

Allows a thread to unblock when it receives a predetermined number of signals

-

Implements a thread execution barrier

-

Allows a thread to block until a custom condition is met

-

Synchronization Context

PreviousTask ParallelismNextDeadlock problem

Last updated 5 years ago

(Monitor.Enter / Monitor.Exit)

(introduced in Framework 4.0)

(introduced in Framework 3.5)

(effectively deprecated)

They come in three flavors: , , and (from Framework 4.0) . The former two are based on the common EventWaitHandle class, where they derive all their functionality.

(introduced in Framework 4.0)

(introduced in Framework 4.0)

(introduced in Framework 4.0)

An alternative to is to lock declaratively. By deriving from ContextBoundObject and applying the [Synchronization] attribute, you instruct the CLR to apply locking automatically.

The CLR ensures that only one thread can execute code in safeInstance at a time. It does this by creating a single synchronizing object — and it around every call to each of safeInstance's methods or properties. The scope of the lock —the safeInstance object — is called a synchronization context.

AutoResetEvent
ManualResetEvent
CountdownEvent
locking manually
locking
lock
Mutex
SemaphoreSlim
Semaphore
ReaderWriterLockSlim
ReaderWriterLock
AutoResetEvent
ManualResetEvent
ManualResetEventSlim
CountdownEvent
Barrier
Wait and Pulse