KE
  • dotNet Web 3.0
  • Engineering Management
    • Process Planning (SDLC)
      • Software development process
      • Basics of SDLC models
      • Scrum
      • Kanban
      • Scrum vs Kanban: applicability
      • Scrumban
    • Estimation
      • Scope Concept
      • Estimates, Targets, and Commitments
      • Overestimate vs Underestimate
      • Decomposition and Recomposition
      • Analogy-based estimations
      • Estimating in Agile
  • Requirements
    • Software Requirements Engineering
      • Requirement definition
      • Levels of Requirements
      • Most common requirements risks
      • Characteristics of Excellent Requirements
      • Benefits from a High-Quality Requirements Process
      • Root Causes of Project Success and Failure
  • Design
    • OOD
      • Abstraction
      • Encapsulation
      • Inheritance vs Aggregation
      • Modularity
      • Polymorphism
      • Abstraction Qualities (cohesion, coupling, etc)
      • Types vs. Classes
      • Separation of concerns principle
      • SOLID
      • Design Patterns
        • Structural patterns
        • Creational patterns
        • Behavioral patterns
      • Most often used design patterns
      • Software Architecture Patterns (structure, pros & cons)
      • Inversion of Control Containers and the Dependency Injection pattern
      • Domain-Driven Design patterns
      • Anti-patterns
    • DB Design
      • Relational Terminology: Entities
      • Relational terminology: Attributes
      • Relational terminology: Records (Tuples)
      • Relationships (One-to-One, One-to-Many)
      • Understanding ER notation
      • Understanding normalization concept
      • Data Integrity
    • Modeling
      • UML: Basic Diagram Types
      • UML: Use Case Diagram (Essentials)
      • UML: Class Diagram (Essentials)
      • Entity Relationship Diagrams
      • Data Flow Diagrams
    • Security
      • Information security concepts
      • Access Control Lists (ACLs)
      • Access Control Models
      • .NET Cryptography Model
      • ASP.NET Identity
      • OWASP Top 10
      • Cross-Site Request Forgery (XSRF)
      • Protecting against cross-site scripting attacks (XSS)
      • Protecting against buffer overrun attacks
      • Protecting against SQL-injection attacks
      • CSRF/XSRF protection
    • Algorithms
      • Algorithms complexity (understanding, big O notation, complexity of common algorithms)
      • Array sorting methods (bubble sort, quick sort, merge sort)
      • Tree structure (construction, traversal)
      • Binary search algorithm
      • Hash table (creating, collisions)
      • Stack, queue, linked list (construction, understanding, usage)
  • Construction Core
    • Programming language
      • Declare namespaces, classes, interfaces, static and instance class members
      • Types casting
      • Value and reference types. Class vs Struct usage.
      • Properties and automatic properties
      • Structured Exception Handling, Exception filters
      • Collections and Generics
      • Dictionaries. Comparison of Dictionaries
      • Building enumerable types
      • Building cloneable objects
      • Building comparable types
      • Nullable types
      • Delegates, events and lambdas
      • Indexers and operator overloading
      • Anonymous types
      • Extension methods. Practices.
      • Custom Type Conversions (implicit/explicit keywords)
      • Strings and StringBuilder. String concatenation practices. String Interpolation
      • Serialization
      • System.IO namespace
      • LINQ to Objects
      • General Coding conventions for C#
      • Static Using Statement
      • Type Reflection
      • Custom attributes
      • Dispose and Finalizable patterns
      • Garbage collection
      • .Net Diagnostics
      • Implementing logging
      • Exception handling guidelines
      • Regular Expressions
      • Span<T> struct
      • C# - What's new?
      • .NET Standard overview
    • Concurrency
      • Understand differences between Concurrency vs Multi-threading vs Asynchronous
      • Concurrency: An Overview
      • Async basics
      • Task Parallelism
      • Basic Synchronization in C#
      • Deadlock problem
      • QueueBackgroundWorkItem or IHostedService for .NET Core
      • How to run Background Tasks in ASP.NET
    • Refactoring
      • Refactoring Concept (what/when/why)
      • Smells Catalog and possible re-factorings
      • Moving Features Between Objects (basic)
      • Organizing Data (basic)
      • Composing Methods (basic)
      • Simplifying Conditional Expressions (basic)
      • Making Method Calls Simpler
      • Dealing with Generalization
    • Product deploying, software installation
      • Create, configure, and publish a web package (.NET Web Profile)
      • Publishing Web Services
      • Manage packages by using NuGet, NPM and Bower
    • Networking
      • Understanding networks: layers and protocols
      • Basic understanding of TCP/IP model and protocols
      • Defining internet, intranet and VPN
      • Basics of Firewalls and DMZ
      • Application layer protocols basics (HTTP, FTP, Telnet)
      • Understanding HTTP and WWW
      • Basic troubleshooting tools (ICMP, ping, traceroute)
      • Client/Server model
      • Sockets, IP and port addressing
      • Using proxy server
      • File transfer services: FTP, TFTP
      • Name resolution services: DNS, whois
      • Remote access services: Telnet, SSH, rdesktop, VNC
      • The basic difference between HTTP and HTTPS protocols
  • Construction Web
    • Web server applications
      • ASP.NET Core
        • Application startup
        • Middleware
        • Working with Static Files
        • Routing
        • Error Handling
        • Globalization and localization
        • Configuration
        • Logging
        • File Providers
        • Dependency Injection
        • Working with Multiple Environments
        • Hosting
        • Managing Application State
        • Request Features
      • ASP.NET Core MVC
        • MVC basics (Model, View, Controller, DI)
        • Model binding and validation
        • View (Razor compilation, Layout, Tag Helpers, Partial Views, DI, View components)
        • Controllers (Route to actions, File uploads)
      • Security and Identity (concepts understanding)
        • Authentication
        • Using identity
        • Authorization with roles
      • Bundle and Minify assets
      • Develop ASP.NET Core MVC apps
      • Advanced topics for ASP.NET Core MVC
        • Application model
        • Filters
        • Areas
        • Application Parts
        • Custom Model Building
        • IActionConstraint
      • Host and deploy ASP.NET Core
      • Migrate from ASP.NET to ASP.NET Core
      • Troubleshoot ASP.NET Core projects
      • Open Web Interface for .NET (OWIN)
      • Web server implementations in ASP.NET Core
    • Web Services
      • REST
      • ASP.NET Web API
        • Routing
        • Configuration
        • Basic error handling
      • Web API-based services
      • Web API Security
      • Token based security
      • SingalR
      • Serialization Frameworks
      • Implement caching
      • gRPC on ASP.NET Core
      • API versioning
      • API documentation
    • Microservices and Cloud
      • Microservices architecture
      • Dockerize a .NET Core application
      • Development workflow for Docker apps
    • JavaScript, HTML, CSS
      • JavaScript: Variables
      • JavaScript: Data types and types conversion
      • JavaScript: Operators
      • JavaScript: Control and Loop constructions
      • JavaScript: Functions, Execution Context and Variables scopes
      • JavaScript: Arrays
      • JavaScript: JS in WebBrowser and basic DOM manipulations
      • HTML: Basic elements
      • CSS: Simple Style rules
      • CSS: selectors
      • Box model
      • HTML: Standards and Browser compatibility
      • HTML: Page Layouts with divs
      • HTML: Frames
      • CSS: Elements positioning and layering
      • CSS: Tables properties
      • CSS: Flexbox
      • Different storage
      • JavaScript: Event Understanding (propagation, capturing, attach/detach)
      • JavaScript: Closure
      • AJAX/JSON
      • Ecma script 6: OOP
      • Promise
      • Strict mode of javascript
    • JavaScript Frameworks
      • Selecting elements
      • Operating on collection
      • Manipulating with elements, working with properties, attributes and data
      • Events
      • animation and effects
      • utilities and Ajax
      • SPA (SINGLE PAGE APPLICATIONS)
      • EcmaScript 6
      • UI frameworks basics:
      • NPM basics:
      • React basics
  • Construction DB
    • SQL
      • Tables, relationships, keys, constraints understanding
      • DDL, DML, DCL understanding
      • SQL data types
      • SQL operators, functions
      • Data manipulation (insert, update, delete)
      • Retrieving data (simple select statement)
      • Joins understanding
      • Creating, modifying, removing database objects
      • Aggregations (ORDER BY, GROUP BY, HAVING, SUM, COUNT, AVG, etc)
      • Combining the results of multiple queries (UNION, EXCEPT, INTERSECT, MINUS, subqueries)
      • Sessions, transactions, locks
      • Isolation levels understanding
      • Implementing stored procedures, user-defined functions, triggers
      • Cursors
    • Data Access Layer
      • Manage connection strings and objects
      • Working with data providers
      • Connect to a data source by using a generic data access interface
      • Handle and diagnose database connection exceptions
      • Manage exceptions when selecting, modifying data
      • Build command objects and query data from data sources
      • Retrieve data source by using the DataReader
      • Manage data by using the DataAdapter and TableAdapter
      • Updating data
      • Entity Framework
        • Query data sources by using EF
        • Code First to existing DB
        • Entity Data Modeling Fundamentals
        • Querying Data
        • Data modification
  • Verification
    • Code Quality
      • MSDN: Guidelines for Names
      • SDO Best Practices Catalog - Coding Standards
      • SDO Best Practices Catalog - Code Review Process
      • SDO Best Practices Catalog - Automatic Code Inspection
      • Automated coding standards enforcement (StyleCop, Resharper)
      • Code Reviews and Toolset
      • Use Work Items (TODO, BUG etc.)
      • Preemptive Error Detection
      • Desirable characteristics of a design (minimal complexity, ease of maintenance, minimal connectednes
      • Creating high quality classes
      • Creating high quality methods
      • Guidelines for initializing variables
      • Exceptions and error handling techniques
      • Best practices of working with data types
      • Code commenting practices
    • Automated Testing (principles, patterns, and practices)
      • Software testing basic concepts
      • Software testing concept
      • Test Case
      • Test Suite
      • Test Plan
      • Testing Levels
      • Naming standards for unit tests
      • Types of test doubles (Stub, Mock, Spy, Fake, Dummy)
      • Basic coverage criteria
      • Testing concepts (Unit vs Functional vs Integration)
      • Goals of Unit Testing, What Makes a Test Valuable?
      • Styles of Unit Testing (Output / State / Collaboration)
      • Good unit test properties
      • F.I.R.S.T Principles of unit testing
      • Test Pyramid concept
      • Testing Pyramid, Agile Testing Pyramid, Diamond
      • Breaking the dependency, Interaction testing
      • Strategies for isolating the database in tests
      • Test smells and how to avoid
      • Test Organization patterns
      • Fixture setup patterns
      • Test double patterns
      • Feature-driven development (FDD)
      • Behavior-driven development (BDD)
      • Test-driven development (TDD)
      • Acceptance testing, Acceptance Test Driven Development (ATDD)
      • Continuous testing
    • Automated Testing (Frameworks, Tools, Libraries)
      • .NET unit test frameworks overview
      • .NET Mocking Frameworks, a comparison
      • xUnit
        • Primary test framework attributes
        • Asserts
        • Exception Handling in Unit Tests
        • Skipping Tests
        • Initialization and Cleanup (Assembly, Class, Test)
        • Data-driven Tests
      • NSubstitute
        • Mocking Method Calls (Using Mock Object, Return Values, Argument Matching)
        • Behavior Verification (Method Was/Not Called, a Specific Number of Times, Getter/Setter Was Called)
        • Throwing exceptions
        • Raising Events from Mock Objects
        • Returning Different Results for Sequential Calls
      • AutoFixture
      • EF Core InMemory test
      • Integration tests in ASP.NET Core
      • Isolating database data in integration tests
      • Test ASP.NET Core MVC apps
  • Configuration Management
    • Product builds and Continuous Integration
      • Automated build concept
      • Dotnet cli
      • CI/CD Basic concepts
    • Managing Versions
      • Fundamental concepts: revisions, working copy, repository, branch, baseline, trunk
      • Versioning Models
      • Distributed Version Control basics
      • Distributed systems advantages and weak sides
      • VCS Management life-cycle on (one of) major tools (clone, commit, update, revert, merge, resolve, et
      • Branching/Merging strategies
      • Blaming (annotate)
      • Revision graph/log actions (Git)
      • Integrating with Issue Tracking Systems
      • Source control Best Practices
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On this page
  • Key points
  • Reasons to Create a Class
  • Avoid
  1. Verification
  2. Code Quality

Creating high quality classes

Key points

  • Good Abstraction Abstraction is the ability to view a complex operation in a simplified form. A class interface provides an abstraction of the implementation that’s hidden behind the interface. The class’s interface should offer a group of routines that clearly belong together.

  • Provide services in pairs with their opposites Most operations have corresponding, equal, and opposite operations. If you have an operation that turns a light on, you’ll probably need one to turn it off.

  • Move unrelated information to another class

  • Make interfaces programmatic rather than semantic when possible Each interface consists of a programmatic part and a semantic part. The programmatic part consists of the data types and other attributes of the interface that can be enforced by the compiler. The semantic part of the interface consists of the assumptions about how the interface will be used, which cannot be enforced by the compiler. The semantic interface includes considerations such as “RoutineA must be called before RoutineB” or “RoutineA will crash if dataMember1 isn’t initialized before it’s passed to RoutineA.”

  • Beware of erosion of the interface’s abstraction under modification As a class is modified and extended, you often discover additional functionality that’s needed, that doesn’t quite fit with the original class interface, but that seems too hard to implement any other way.

  • Don’t add public members that are inconsistent with the interface abstraction Each time you add a routine to a class interface, ask “Is this routine consistent with the abstraction provided by the existing interface?” If not, find a different way to make the modification and preserve the integrity of the abstraction.

  • Consider abstraction and cohesion together Classes with strong cohesion tend to present good abstractions, although that relationship is not as strong.

  • Minimize accessibility of classes and members

  • Don’t expose member data in public Exposing member data is a violation of encapsulation and limits your control over the abstraction.

  • Avoid putting private implementation details into a class’s interface

  • Don’t make assumptions about the class’s users A class should be designed and implemented to adhere to the contract implied by the class interface. It shouldn’t make any assumptions about how that interface will or won’t be used, other than what’s documented in the interface.

  • Avoid friend classes In a few circumstances such as the State pattern, friend classes can be used in a disciplined way that contributes to managing complexity. But, in general, friend classes violate encapsulation.

  • Don’t put a routine into the public interface just because it uses only public routines

  • Favor read-time convenience to write-time convenience Code is read far more times than it’s written, even during initial development.

  • Move common interfaces, data, and behavior as high as possible in the inheritance tree

  • Avoid deep inheritance trees

  • Prefer polymorphism to extensive type checking Frequently repeated case statements sometimes suggest that inheritance might be a better design choice

  • Make all data private, not protected When you inherit from an object, you obtain privileged access to that object’s protected routines and data. If the derived class really needs access to the base class’s attributes, provide protected accessor functions instead.

Reasons to Create a Class

  • Model real-world objects

  • Model abstract objects A good example is the classic Shape object. Circle and Square really exist, but Shape is an abstraction of other specific shapes.

  • Reduce complexity Create a class to hide information so that you won’t need to think about it.

  • Isolate complexity Complexity in all forms—complicated algorithms, large data sets, intricate communications protocols, and so on—is prone to errors. If an error does occur, it will be easier to find if it isn’t spread through the code but is localized within a class.

  • Hide implementation details

  • Limit effects of changes

  • Hide global data If you need to use global data, you can hide its implementation details behind a class interface.

  • Streamline parameter passing If you’re passing a parameter among several routines, that might indicate a need to factor those routines into a class that share the parameter as object data.

  • Make central points of control

  • Facilitate reusable code

  • Plan for a family of programs If you expect a program to be modified, it’s a good idea to isolate the parts that you expect to change by putting them into their own classes.

  • Package related operations In cases in which you can’t hide information, share data, or plan for flexibility, you can package sets of operations into classes.

  • Accomplish a specific refactoring

Avoid

  • Avoid creating god classes

  • Eliminate irrelevant classes If a class consists only of data but no behavior, ask yourself whether it’s really a class and consider demoting it so that its member data just becomes attributes of one or more other classes.

  • Avoid classes named after verbs A class that has only behavior but no data is generally not really a class. Consider turning a class like DatabaseInitialization() or StringBuilder() into a routine on some other class.

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Last updated 5 years ago